Development Update 1: Post-Demo and Tournament Mode!
Hey Everyone!
First off, I want to start this devlog by thanking everyone for checking out the demo for Cobra Kai: The Best Around! I know its a short demo with only a bit of replayability, but I appreciate each and every one of you who took the time to download it and give it a shot. I have big plans for The Best Around, I truly want this to be a great little Cobra Kai game with lots of content and characters and a cool story mode and all sorts of fun surprises!
Let's give you some development updates. After the release of the demo, I got some feedback that the 2x damage multiplier on "overwhelming" moves was too much, and I agree. It has been scaled down to 1.5x, and in testing it has seemed a lot better. I also got a lot of feedback on wanting more fighting arenas, those are in the works, but they take a LONG time, I am one developer, it took me about a week or so to make the All Valley 51 arena. There will be more, but it might be a while until they're made and ready to be shown off. Also, characters! We're always looking to add more characters! Right now I'm looking at a mix of playable characters and NPCs for things like tournament mode's early rounds. Combined, I currently have 47 total characters in mind, some main staples, some side and one off characters, and a few cameos from YouTubers and some little fun references. Stay tuned on that! But currently, just to show off my first new implemented character in a WHILE, here's Kwon up in the teaser image! Another thing a lot of people have been asking for is skins. They ARE coming! That's my next priority after tournament mode is completed!
Which brings me to my final point, tournament mode! Tournament mode is now in the "putting the polish on it" phase. It WORKS. Honestly, its quite the gauntlet. I currently only have the last 3 rounds implemented (6 rounds total) and I've yet to pull off a win. There's a lot of polishing to do and little details and improvements, and I need to still finish creating and then implementing all my new characters and extras to pad out the first 3 rounds, but it's functional and it's honestly pretty fun. Tournament mode will allow you to select your character and fight your way through 6 rounds to become the All Valley Champion. The rounds are realistic too! In the early rounds, you'll fight extras and weaker characters like Bert or Nate. In later rounds, you'll start running into characters like Kenny, Demetri, or Devon. And in the semifinals and finals, you'll be facing off against the best of the best, such as Robby, Sam, or Kwon.
That's all I have today! Thank you so much again for playing Cobra Kai: The Best Around!
Get Cobra Kai: The Best Around Demo
Cobra Kai: The Best Around Demo
Strike First, Strike Hard, No Mercy – The All Valley Tournament awaits in Cobra Kai: The Best Around!
Status | Released |
Author | BrandonCherry166 |
Genre | Strategy, Fighting |
Tags | cobra-kai, demo, Fangame, karate, Pixel Art, Singleplayer, Turn-based, Turn-Based Combat |
More posts
- The Demo is Out!16 days ago
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Please 32bit
What do you mean by 32 bit? Do you mean support for 32bit version of windows?